Off to Gencon

August 12th, 2009

As of this afternoon, I’m on my way to Indianapolis for Gencon.  I’m traveling light again this year and won’t have a computer along, so there most likely won’t be any posts until I return next week.  (Build up a post buffer?  That’s crazy talk!)

If you’re going too, you can recognize me by the red Looney Labs flower on my black backpack.  Speaking of Looney Labs, let me give them my usual plug:  If they’re at the convention, drop by and ask for a demo or two.  They make some great games, like Fluxx and Zendo.  (There’s often a late-night game of Are You a Werewolf? going on in the convention hallway, too.)  They’ve had a room at the con in the past, although last year they didn’t make it, and I’m not sure about this year.  Worth taking a look, though!

And if you want a preview, you can play some of their games, including Fluxx, online.

One other thing of possible interest:  It seems that Wizards of the Coast is offering a special on the 4e Player’s Handbook at Gencon.  Buy another book, and you get the PHB for $5.  This is a loss-leader, sure, but it’s a pretty good deal if you haven’t got a book yet and you’re at all interested in trying 4e.  Hell, I’m thinking about maybe picking up a spare, if the deal’s good with Star Wars Saga Edition.

Anyway, see you next week.

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More 4e Errata… and I’m off to Gencon

August 12th, 2008

I leave for Gencon tomorrow afternoon.  My next entry will probably be early next week, unless something at the con demands an immediate post, in which case I can hijack borrow a friend’s laptop.  (I’m going low-tech myself — my rule for flying is to travel light, taking only a carry-on and my trusty backpack.)

If you see me at the con, say hi.  I’m kind of nondescript, but I’ll be the guy with the red Looney Labs flower on my black backpack.  Might be demoing one or two of their games, too.  Stop by their booth, they’re great people who make great games.  Ask for a Fluxx demo, you won’t regret it.

In other news, Wizards of the Coast has released more errata for fourth-edition D&D.  Highlights this time follow the jump:

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