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	<title>A Butterfly Dreaming &#187; Computer and Video Games</title>
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	<link>http://abutterflydreaming.com</link>
	<description>Zen and the Art of Roleplaying</description>
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		<title>The Humble Indie Bundle</title>
		<link>http://abutterflydreaming.com/2010/05/07/the-humble-indie-bundle/</link>
		<comments>http://abutterflydreaming.com/2010/05/07/the-humble-indie-bundle/#comments</comments>
		<pubDate>Fri, 07 May 2010 04:47:38 +0000</pubDate>
		<dc:creator>Scott</dc:creator>
				<category><![CDATA[Computer and Video Games]]></category>
		<category><![CDATA[Websites]]></category>
		<category><![CDATA[internet]]></category>
		<category><![CDATA[video games]]></category>

		<guid isPermaLink="false">http://abutterflydreaming.com/?p=1340</guid>
		<description><![CDATA[Soooo&#8230; six months later.  I guess this sort of fell by the wayside.  And I make my return with a brief post.  Ah, well, so it goes. I just wanted to direct any gamers out there who haven&#8217;t already heard of it to wolfire.com&#8217;s Humble Indie Bundle.  This is a &#8220;pay whatever you want&#8221; sale [...]<p>Post from: <a href="http://abutterflydreaming.com">A Butterfly Dreaming</a><br/><br/><a href="http://abutterflydreaming.com/2010/05/07/the-humble-indie-bundle/">The Humble Indie Bundle</a></p>
]]></description>
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		<slash:comments>1</slash:comments>
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		<title>Gencon in Review</title>
		<link>http://abutterflydreaming.com/2009/08/17/gencon-in-review/</link>
		<comments>http://abutterflydreaming.com/2009/08/17/gencon-in-review/#comments</comments>
		<pubDate>Mon, 17 Aug 2009 18:03:33 +0000</pubDate>
		<dc:creator>Scott</dc:creator>
				<category><![CDATA[Blog Status]]></category>
		<category><![CDATA[Computer and Video Games]]></category>
		<category><![CDATA[Industry News]]></category>
		<category><![CDATA[4e d&d]]></category>
		<category><![CDATA[blogging]]></category>
		<category><![CDATA[Gencon]]></category>
		<category><![CDATA[HERO]]></category>
		<category><![CDATA[MMORPG]]></category>
		<category><![CDATA[Pathfinder]]></category>
		<category><![CDATA[RPGA]]></category>
		<category><![CDATA[video games]]></category>
		<category><![CDATA[Wizards of the Coast]]></category>

		<guid isPermaLink="false">http://abutterflydreaming.com/?p=1306</guid>
		<description><![CDATA[I was treated to a short adventure of my own on my way home from Gencon: my return flight was evidently booked for September 16, instead of August 16.  Of course, with a hundred thousand gamers leaving Indianapolis on Sunday, all of the flights out were fully booked.  Fortunately, a ticketing agent for Continental went [...]<p>Post from: <a href="http://abutterflydreaming.com">A Butterfly Dreaming</a><br/><br/><a href="http://abutterflydreaming.com/2009/08/17/gencon-in-review/">Gencon in Review</a></p>
]]></description>
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		<slash:comments>3</slash:comments>
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		<title>Cryptic Offering Lifetime Subscription to Champions MMO</title>
		<link>http://abutterflydreaming.com/2009/08/07/cryptic-offering-lifetime-subscription-to-champions-mmo/</link>
		<comments>http://abutterflydreaming.com/2009/08/07/cryptic-offering-lifetime-subscription-to-champions-mmo/#comments</comments>
		<pubDate>Fri, 07 Aug 2009 13:39:14 +0000</pubDate>
		<dc:creator>Scott</dc:creator>
				<category><![CDATA[Computer and Video Games]]></category>
		<category><![CDATA[Industry News]]></category>
		<category><![CDATA[Champions Online]]></category>
		<category><![CDATA[Cryptic]]></category>
		<category><![CDATA[HERO]]></category>
		<category><![CDATA[MMORPG]]></category>
		<category><![CDATA[video games]]></category>

		<guid isPermaLink="false">http://abutterflydreaming.com/?p=1295</guid>
		<description><![CDATA[Cryptic Studios, formerly of City of Heroes, has been working on the Champions MMORPG set for release September 1. They&#8217;re taking a page from Turbine and offering a lifetime subscription for $200.  They&#8217;re throwing in extra costumes, an in-game widget, eight extra character slots for alt-aholics like me, and access to the Star Trek Online [...]<p>Post from: <a href="http://abutterflydreaming.com">A Butterfly Dreaming</a><br/><br/><a href="http://abutterflydreaming.com/2009/08/07/cryptic-offering-lifetime-subscription-to-champions-mmo/">Cryptic Offering Lifetime Subscription to Champions MMO</a></p>
]]></description>
		<wfw:commentRss>http://abutterflydreaming.com/2009/08/07/cryptic-offering-lifetime-subscription-to-champions-mmo/feed/</wfw:commentRss>
		<slash:comments>3</slash:comments>
		</item>
		<item>
		<title>MMORPG Armageddon?</title>
		<link>http://abutterflydreaming.com/2008/12/30/mmorpg-armageddon/</link>
		<comments>http://abutterflydreaming.com/2008/12/30/mmorpg-armageddon/#comments</comments>
		<pubDate>Tue, 30 Dec 2008 13:34:45 +0000</pubDate>
		<dc:creator>Scott</dc:creator>
				<category><![CDATA[Computer and Video Games]]></category>
		<category><![CDATA[Industry News]]></category>
		<category><![CDATA[internet]]></category>
		<category><![CDATA[MMORPG]]></category>
		<category><![CDATA[video games]]></category>

		<guid isPermaLink="false">http://abutterflydreaming.com/?p=563</guid>
		<description><![CDATA[While catching up on the news this week, I came across an interesting tidbit at Virtual Worlds News:  Worlds.com has sued NCSoft, the publisher of such games as City of Heroes, Lineage II, and the ill-fated Tabula Rasa.  Worlds.com was one of the early developers of virtual worlds; WebWorld, their earliest, launched in 1994.  That&#8217;s [...]<p>Post from: <a href="http://abutterflydreaming.com">A Butterfly Dreaming</a><br/><br/><a href="http://abutterflydreaming.com/2008/12/30/mmorpg-armageddon/">MMORPG Armageddon?</a></p>
]]></description>
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		<slash:comments>6</slash:comments>
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		<item>
		<title>Wrapping Up Warcraft</title>
		<link>http://abutterflydreaming.com/2008/10/18/wrapping-up-warcraft/</link>
		<comments>http://abutterflydreaming.com/2008/10/18/wrapping-up-warcraft/#comments</comments>
		<pubDate>Sat, 18 Oct 2008 19:40:31 +0000</pubDate>
		<dc:creator>Scott</dc:creator>
				<category><![CDATA[Computer and Video Games]]></category>
		<category><![CDATA[4e d&d]]></category>
		<category><![CDATA[gamemastering]]></category>
		<category><![CDATA[MMORPG]]></category>
		<category><![CDATA[video games]]></category>
		<category><![CDATA[World of Warcraft]]></category>
		<category><![CDATA[worldbuilding]]></category>

		<guid isPermaLink="false">http://abutterflydreaming.com/?p=409</guid>
		<description><![CDATA[When I ran the first part of my Shadowfang Keep adaptation, I brought a stack of pre-made characters.  I explained the basics of each class and the d20 mechanic, told them we&#8217;d get to the rest during actual play as it came up, and jumped right into the adventure.  This is a faster start than [...]<p>Post from: <a href="http://abutterflydreaming.com">A Butterfly Dreaming</a><br/><br/><a href="http://abutterflydreaming.com/2008/10/18/wrapping-up-warcraft/">Wrapping Up Warcraft</a></p>
]]></description>
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		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Stealing, By the Numbers (IV)</title>
		<link>http://abutterflydreaming.com/2008/10/15/stealing-by-the-numbers-iv/</link>
		<comments>http://abutterflydreaming.com/2008/10/15/stealing-by-the-numbers-iv/#comments</comments>
		<pubDate>Wed, 15 Oct 2008 20:03:01 +0000</pubDate>
		<dc:creator>Scott</dc:creator>
				<category><![CDATA[Computer and Video Games]]></category>
		<category><![CDATA[4e d&d]]></category>
		<category><![CDATA[gamemastering]]></category>
		<category><![CDATA[MMORPG]]></category>
		<category><![CDATA[video games]]></category>
		<category><![CDATA[World of Warcraft]]></category>
		<category><![CDATA[worldbuilding]]></category>

		<guid isPermaLink="false">http://abutterflydreaming.com/?p=406</guid>
		<description><![CDATA[At about this point, I ran into another quandary with my adaptation of Shadowfang Keep.  I&#8217;d eyeballed it at ten encounters, but, after four encounters in, I was running low on potential roleplaying encounters.  There would inevitably be some roleplay before the confrontation with the archvillain Arugal, but aside from that, my options were limited:  [...]<p>Post from: <a href="http://abutterflydreaming.com">A Butterfly Dreaming</a><br/><br/><a href="http://abutterflydreaming.com/2008/10/15/stealing-by-the-numbers-iv/">Stealing, By the Numbers (IV)</a></p>
]]></description>
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		<slash:comments>0</slash:comments>
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		<item>
		<title>Stealing, By the Numbers (III)</title>
		<link>http://abutterflydreaming.com/2008/10/11/stealing-by-the-numbers-iii/</link>
		<comments>http://abutterflydreaming.com/2008/10/11/stealing-by-the-numbers-iii/#comments</comments>
		<pubDate>Sat, 11 Oct 2008 19:57:07 +0000</pubDate>
		<dc:creator>Scott</dc:creator>
				<category><![CDATA[Computer and Video Games]]></category>
		<category><![CDATA[4e d&d]]></category>
		<category><![CDATA[gamemastering]]></category>
		<category><![CDATA[MMORPG]]></category>
		<category><![CDATA[video games]]></category>
		<category><![CDATA[World of Warcraft]]></category>
		<category><![CDATA[worldbuilding]]></category>

		<guid isPermaLink="false">http://abutterflydreaming.com/?p=402</guid>
		<description><![CDATA[The courtyard of Shadowfang Keep, in Warcraft, is full of worgen, wolves, and undead servants.  This was the first major change I made to the setting:  given what I&#8217;d already decided about the two factions squaring off against each other, that simply wouldn&#8217;t work.  Furthermore, the players would just have experienced two fights; a third [...]<p>Post from: <a href="http://abutterflydreaming.com">A Butterfly Dreaming</a><br/><br/><a href="http://abutterflydreaming.com/2008/10/11/stealing-by-the-numbers-iii/">Stealing, By the Numbers (III)</a></p>
]]></description>
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		<slash:comments>0</slash:comments>
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		<item>
		<title>Stealing, By the Numbers (II)</title>
		<link>http://abutterflydreaming.com/2008/10/08/stealing-by-the-numbers-ii/</link>
		<comments>http://abutterflydreaming.com/2008/10/08/stealing-by-the-numbers-ii/#comments</comments>
		<pubDate>Wed, 08 Oct 2008 22:01:45 +0000</pubDate>
		<dc:creator>Scott</dc:creator>
				<category><![CDATA[Computer and Video Games]]></category>
		<category><![CDATA[4e d&d]]></category>
		<category><![CDATA[gamemastering]]></category>
		<category><![CDATA[MMORPG]]></category>
		<category><![CDATA[video games]]></category>
		<category><![CDATA[World of Warcraft]]></category>
		<category><![CDATA[worldbuilding]]></category>

		<guid isPermaLink="false">http://abutterflydreaming.com/?p=394</guid>
		<description><![CDATA[With the outline for my new players&#8217; excursion to Shadowfang Keep complete, I next moved to what we used to call &#8220;stocking&#8221; the dungeon:  placing monsters, treasure, and other elements inside and developing a map key. To begin with, I needed to decide how long I wanted to make the dungeon.  That seems a bit [...]<p>Post from: <a href="http://abutterflydreaming.com">A Butterfly Dreaming</a><br/><br/><a href="http://abutterflydreaming.com/2008/10/08/stealing-by-the-numbers-ii/">Stealing, By the Numbers (II)</a></p>
]]></description>
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		<slash:comments>2</slash:comments>
		</item>
		<item>
		<title>Stealing, By the Numbers</title>
		<link>http://abutterflydreaming.com/2008/10/05/stealing-by-the-numbers/</link>
		<comments>http://abutterflydreaming.com/2008/10/05/stealing-by-the-numbers/#comments</comments>
		<pubDate>Sun, 05 Oct 2008 20:30:20 +0000</pubDate>
		<dc:creator>Scott</dc:creator>
				<category><![CDATA[Advice]]></category>
		<category><![CDATA[Computer and Video Games]]></category>
		<category><![CDATA[4e d&d]]></category>
		<category><![CDATA[gamemastering]]></category>
		<category><![CDATA[MMORPG]]></category>
		<category><![CDATA[video games]]></category>
		<category><![CDATA[World of Warcraft]]></category>
		<category><![CDATA[worldbuilding]]></category>

		<guid isPermaLink="false">http://abutterflydreaming.com/?p=389</guid>
		<description><![CDATA[One of the most useful pieces of advice new game masters often get is:  steal.  Take elements of myth, literature, movies, and anything else that you like, and find ways of using them in your game. Recently I had an opportunity to demonstrate fourth edition Dungeons &#38; Dragons for a couple of old friends, none [...]<p>Post from: <a href="http://abutterflydreaming.com">A Butterfly Dreaming</a><br/><br/><a href="http://abutterflydreaming.com/2008/10/05/stealing-by-the-numbers/">Stealing, By the Numbers</a></p>
]]></description>
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		<slash:comments>6</slash:comments>
		</item>
		<item>
		<title>Class Action Filed against Spore DRM</title>
		<link>http://abutterflydreaming.com/2008/09/25/class-action-filed-against-spore-drm/</link>
		<comments>http://abutterflydreaming.com/2008/09/25/class-action-filed-against-spore-drm/#comments</comments>
		<pubDate>Thu, 25 Sep 2008 18:35:50 +0000</pubDate>
		<dc:creator>Scott</dc:creator>
				<category><![CDATA[Computer and Video Games]]></category>
		<category><![CDATA[Industry News]]></category>
		<category><![CDATA[Electronic Arts]]></category>
		<category><![CDATA[Stardock]]></category>
		<category><![CDATA[video games]]></category>

		<guid isPermaLink="false">http://abutterflydreaming.com/?p=341</guid>
		<description><![CDATA[It&#8217;s kind of old news that the latest Will Wright game, Spore, got slammed for its Digital Rights Management (DRM) measures &#8212; it&#8217;s got nearly 3,000 Amazon reviews as I write this, and the average rating, which had dipped to one star, is still a measly 1.5 stars. The newer news (as of Sept. 23, [...]<p>Post from: <a href="http://abutterflydreaming.com">A Butterfly Dreaming</a><br/><br/><a href="http://abutterflydreaming.com/2008/09/25/class-action-filed-against-spore-drm/">Class Action Filed against Spore DRM</a></p>
]]></description>
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		<slash:comments>0</slash:comments>
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