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	<title>A Butterfly Dreaming &#187; Blog Carnival</title>
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	<link>http://abutterflydreaming.com</link>
	<description>Zen and the Art of Roleplaying</description>
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		<title>Spectacles for Your Maps</title>
		<link>http://abutterflydreaming.com/2011/04/27/spectacles-for-your-maps/</link>
		<comments>http://abutterflydreaming.com/2011/04/27/spectacles-for-your-maps/#comments</comments>
		<pubDate>Wed, 27 Apr 2011 14:00:19 +0000</pubDate>
		<dc:creator>Scott</dc:creator>
				<category><![CDATA[Blog Carnival]]></category>
		<category><![CDATA[Original Game Content]]></category>
		<category><![CDATA[gamemastering]]></category>
		<category><![CDATA[maps]]></category>
		<category><![CDATA[worldbuilding]]></category>

		<guid isPermaLink="false">http://abutterflydreaming.com/?p=1365</guid>
		<description><![CDATA[In the spirit of this month&#8217;s blog carnival on maps, I thought I&#8217;d talk a little bit about map design.  Not the act of creating the actual map, although there&#8217;s plenty to be said about that; rather, the art of populating it.  Not with settlements, either.  With spectacles. Spectacles are an element overlooked by many [...]<p>Post from: <a href="http://abutterflydreaming.com">A Butterfly Dreaming</a><br/><br/><a href="http://abutterflydreaming.com/2011/04/27/spectacles-for-your-maps/">Spectacles for Your Maps</a></p>
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		<title>Maps and Legends</title>
		<link>http://abutterflydreaming.com/2011/04/19/maps-and-legends/</link>
		<comments>http://abutterflydreaming.com/2011/04/19/maps-and-legends/#comments</comments>
		<pubDate>Tue, 19 Apr 2011 13:30:42 +0000</pubDate>
		<dc:creator>Scott</dc:creator>
				<category><![CDATA[Advice]]></category>
		<category><![CDATA[Blog Carnival]]></category>
		<category><![CDATA[gamemastering]]></category>
		<category><![CDATA[maps]]></category>
		<category><![CDATA[worldbuilding]]></category>

		<guid isPermaLink="false">http://abutterflydreaming.com/?p=1360</guid>
		<description><![CDATA[This month, A Character for Every Game is hosting the RPG Blog Carnival. The topic is cartography. Maps are obviously pretty vital to most campaigns. You&#8217;ve got maps of fantasy worlds, of dungeons, of the city your superheroes are based in, of the star systems (or galaxies!) your space-opera heroes are flying between, of the [...]<p>Post from: <a href="http://abutterflydreaming.com">A Butterfly Dreaming</a><br/><br/><a href="http://abutterflydreaming.com/2011/04/19/maps-and-legends/">Maps and Legends</a></p>
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		<title>Humor and Gaming Blog Carnival Roundup</title>
		<link>http://abutterflydreaming.com/2009/05/15/humor-and-gaming-blog-carnival-roundup/</link>
		<comments>http://abutterflydreaming.com/2009/05/15/humor-and-gaming-blog-carnival-roundup/#comments</comments>
		<pubDate>Fri, 15 May 2009 13:37:26 +0000</pubDate>
		<dc:creator>Scott</dc:creator>
				<category><![CDATA[Blog Carnival]]></category>
		<category><![CDATA[Blog Status]]></category>
		<category><![CDATA[blogging]]></category>
		<category><![CDATA[internet]]></category>

		<guid isPermaLink="false">http://abutterflydreaming.com/?p=1116</guid>
		<description><![CDATA[The carnival has moved on to Roleplaying Pro, where this month&#8217;s topic is &#8220;The Future of Roleplaying.&#8221;  April&#8217;s carnival on Humor and Gaming produced quite a few posts, though, so let&#8217;s get to them: Here at A Butterfly Dreaming, I presented the pun-laden Grape Jelly monster, and also discussed how such humorous stuff might be [...]<p>Post from: <a href="http://abutterflydreaming.com">A Butterfly Dreaming</a><br/><br/><a href="http://abutterflydreaming.com/2009/05/15/humor-and-gaming-blog-carnival-roundup/">Humor and Gaming Blog Carnival Roundup</a></p>
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