Murder Most Foul: The Deed Itself
Previously, I discussed abilities to watch out for when attempting to run a mystery and took a look at some things you should determine about your cast of characters before the game. Today, I finally get around to the actual running.
At the end of that last post, I mentioned that you don’t need to have the murderer in order to run the mystery. That’s a bit of an exaggeration; you’ll want to have some idea of who you intend to be the murderer. But you don’t need comprehensive detail about his scheme. The reason why boils down to the one rule to keep in mind while you’re running the mystery:
This is an interactive game, not a novel.
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Murder Most Foul: The Usual Suspects
In my last post, I discussed things that should be considered prior to planning a murder mystery. Today, a quick look at the actual planning.
The Victim is naturally the first concern. Who’s dead? The death should draw the PCs into in the mystery plot, ideally. The victim could be a prominent figure — the nobleman, the prominent businessman, the starship captain. The victim could be a friend or relative of one or all of the characters. The victim could be a devotee of the PC’s faith, a member of the PC’s union, or an old college classmate. Whatever the case may be, the victim is someone whose death the characters will feel — either directly or indirectly. (They may not know Count Plotdevice personally, but his death means that things will be different in the kingdom…)
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Murder Most Foul: Premeditation
The murder mystery is a firmly-established sub-genre, so much so that it’s commonly crossed over. In addition to detective stories, there are murder mysteries set in the Middle Ages, in ancient Rome, in feudal Japan, in historical China. There are fantasy murder mysteries, science fiction murder mysteries, cookbook murder mysteries. (No, really. I’m not kidding. There are.) A murder mystery clearly grips the imaginations of a lot of people.
It’s also among the more difficult game scenarios to run.
This series of articles is going to deal with running a murder mystery. Before I discuss the plot, though, there’s something more immediate to take a look at: the game itself.
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