June 10th, 2008

My name is Scott Schimmel.  On the web, I sometimes go by the handle “Ninetail.”  I am an inveterate gamer, an insatiable reader, and an intermittent (and occasionally, thanks to writers’ block, inconsolable) writer living in the northeastern US.  I’ve been a fan of fantasy and science fiction since I learned how to read, and a roleplaying gamer since the early 1980s.

A Butterfly Dreaming is my creative outlet.  I’ll be offering original content for tabletop roleplaying games, commentary and reviews on roleplaying and video games, snippets of gaming philosophy, and occasional digressions into other pop-culture and Internet-culture matters.  I aim for 2-3 updates a week, but my posts tend to be larger than most blogs’, often over 1,000 words.

I can be reached at Scott (swirly-thing) abutterflydreaming (full-stop) com.

The title A Butterfly Dreaming is derived from a Zen Buddhist parable of sorts, ascribed to the famous philosopher Zhuangzi.  Loosely, it goes something like this…

Once while Zhuangzi slept, he dreamed that he was a butterfly, happily flying around without a care.  Suddenly he awakened, and he found that he was a man.  But upon reflection, he couldn’t be certain whether he was a man who had dreamt he was a butterfly, or a butterfly dreaming that he was a man.

A Butterfly Dreaming uses the Dreaming theme, a rewritten and heavily-customized version of the Gorodovuchi WordPress theme by Horachek Pavlo.  I expect it to become increasingly more customized as I play with it.

I have no ads on A Butterfly Dreaming, nor do I plan to.  If you would like to support my efforts, I do have a Paypal donation button, as well as a link to my Amazon wishlist, in my sidebars.  Anything I might receive will go toward continuing this site, one way or the other.  Failing that, any Amazon or RPGNow product links (generally from my review posts) will be affiliate links; if something I say makes you want to buy the product, I’d appreciate it if you used them.


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  1. Josiah, Aug. 12, 2008, 7:17 pm:

    I couldn’t find the monk class on the site anymore when you moved sites. Any chance I can get a link to the updated class?

  2. Scott, Aug. 12, 2008, 11:01 pm:

    Hm. I’m not sure why the page menu isn’t working for you, will have to take a look at that after the trip.

    The permalink to the page is http://abutterflydreaming.com/4e-monk-project/

  3. Josiah, Aug. 13, 2008, 9:47 pm:

    No problem. Yep, the permalink has no actual class info there, just the comments about it. Thanks for the help.

  4. Scott, Aug. 18, 2008, 5:00 am:

    Okay, that’s very odd. Can you tell me which web browser you’re using? It shouldn’t really matter much, but perhaps I’ve done something in the CSS that breaks a given browser.

  5. Josiah, Aug. 19, 2008, 8:22 pm:

    Here is the error screen I received. (its the website on the reply window). Im using internet explorer and slimbrowser (shows up the same on both browsers).

    Let me know what other information you need. Is it possible to email me the up to date monk class until its fixed? I have players who would love to play it.

  6. Scott, Aug. 19, 2008, 11:05 pm:

    Hrm… looks like something in the CSS, all right. IE isn’t picking up my sidebars, either, so that’s where I’ll start looking.

    Emailing won’t be a problem. I’m working on getting a nice-looking downloadable .pdf file, too, but perhaps until I do, I’ll just put the .doc up there.

  7. Scott, Aug. 20, 2008, 1:48 am:

    Not CSS after all… the culprit was some formatting code that copied over from the Word doc when I pasted the new version in. Microsoft’s browser couldn’t interpret Microsoft’s word processor text; Firefox did.

    Thanks for bringing that to my attention; I might never have noticed otherwise.

  8. catdragon, Sep. 19, 2008, 6:49 am:

    I copied a number of articles from your site to my hard drive for future use — really like the fight scene article(s) BTW — i would love to see more.

    Anyhow, i was looking for your e-mail so i could put that in the text file. I couldn’t find it anywhere in your site. Was that intentional?

    In any case, what is your e-mail (you can send it privately to me at bobby (dot) catdragon (at) gmail (dot) com if you like. Just for documentation purposes of course.

    Thanks! Love your work, like i said. :)

  9. Scott, Sep. 19, 2008, 9:21 pm:

    Thank you. I’m glad you enjoyed them. I do plan on writing more of the battlegrounds articles — I have the next one in draft stages now, in fact.

    My e-mail is on this page, actually, just mildly obscured. I’ve emailed it to you.

  10. Johnn Four, Jan. 21, 2009, 8:57 pm:

    Hi Scott! Could you please email me? I have a request for you. Cheers.

  11. Mitchel MacMillan, Jan. 6, 2010, 4:30 am:

    Hi, Scott,

    First of all, let me say, that your entertainment blog is great!
    You have really interesting content, so you have a lot of visitors
    every day. Your visitors could probably also like the idea to play
    mini-games on your blog. How do you like the idea to post some games
    on your blog and get benefits from it (the games will be posted in
    separate category and won’t mix with general posts)? I’m offering you
    a new game base, which has united all affiliate programs and is ready
    for use! More closely info you can get here:

    Have a nice day!

  12. Thomas Higbey, Aug. 16, 2012, 5:10 pm:

    Hello Ninetails,

    You all are at the convention so I will keep this short.
    Love your site and thought, if this passes muster, you could post it on your site? The blond in the video is at the convention. Here name is Yasmine, look for her!

    Thanks and….. much obliged!

    Thomas Higbey


    A new kickstarter project called Dungeon Master Pro (DM PRo) is creating an online character sheet repository for designing, storing and for displaying personal character sheets on the web. Initially for Pathfinder and D&D 3.5, DM Pro aims to have character sheets for most of the major RPGs within 12 months. These sheets can be accessed by multiple users to permit real time updates, game conditions and modifiers by DM and players alike. For example, an NPC necromancer casts “Bane” on a character, the player can see the modifications automatically updated to their character sheet.
    The aim is to make character sheets accessible from any device including smart phones, iPads and laptops. With a multi-access character sheet, DM and players can expect radically reduced game-time combat while at the same time, improving rules accuracy and better monitoring. How many times do you forget about a spell duration or using a hidden feat?
    The service is free but there will be a deluxe subscription service as well. Support or check out the project to see if “characters in the cloud” might improve your game.

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