Character Development: Quick and Dirty Backgrounds

July 13th, 2009

Ever needed to sketch out a replacement player character or a major NPC when time is short?  Want to add a little depth to that cult leader or the deputy mayor?  Sometimes you just don’t have the time to dedicate to preparing a full, in-depth background — or you want to leave some room for a character’s background to grow and change as the game requires.  Maybe you’re starting a new campaign, and you want something that will break the ice without tying the characters down with too many specifics before they all know each other.

By asking a handful of questions, you can generate a usable character, with a skeletal background, within 15 minutes.

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Deep Psi

July 10th, 2009

Side note first:  I fixed a problem that might have been keeping comments from working correctly, so if you’ve tried to leave one lately and failed, you should be able to now.

On to the main post.  Recently, I decided I’d try a subscription to Insider.  Although I didn’t see a lot of purpose to it when I first got the core books, and I’m not terribly moved by promises of exclusive content, I figured it would be worth a try, and if nothing else there might be some interesting stuff in Dungeon that I could lift for my game.  Plus, I’d get access to stuff like the Swordmage, a class printed in a book I have no intention of ever buying.  And the Monk, in which I have something of an interest, if you hadn’t noticed…

I haven’t played around with Insider enough to really comment on it yet.  I can say that I find the character builder fun to tinker with, and probably pretty useful (although I’ve never had problems with creating characters in 4e using pen and paper, either).  Dungeon and Dragon look promising enough that the subscription might be justified, although the Dungeon content looks a little lighter than I’d like.

But the main thing that’s caught my attention is the Psion class, recently revealed.

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Ritual of Rejuvenation

July 7th, 2009

This is mostly a plot-device ritual, but I wrote it up since it came to feature pretty prominently in my game.  Its purpose is to extend the life of its caster… perhaps by sinister means.  This is the ritual used by evil magicians to bargain with the Raven Queen, trading others’ lives for their own — but it can also be used by a good magician, albeit less effectively.

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Musical Inspiration

July 3rd, 2009

I’ve written a little about my brainstorming methods before, but lately I’ve been using another method I hadn’t touched on there:  plucking phrases out of existing works and building something around them.  A good phrase can be inspiration for an NPC, an object, a location, or an adventure.  They can come from novels, poetry, movies, television.

And song lyrics.

A couple of ideas generated by my playlist recently:
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