Humor and Gaming Blog Carnival Roundup

May 15th, 2009

rpgblogcarnivallogoThe carnival has moved on to Roleplaying Pro, where this month’s topic is “The Future of Roleplaying.”  April’s carnival on Humor and Gaming produced quite a few posts, though, so let’s get to them:

Here at A Butterfly Dreaming, I presented the pun-laden Grape Jelly monster, and also discussed how such humorous stuff might be used in an actual game.

An Undisciplined Oaf Quartet discusses useful shortcuts for comedic roleplaying:  powered by tropes.

Viriatha of Bard of Valiant offers some easy notebook projects… with a bit of bite.  Don’t ask to borrow a pen.

Having the right quip at the right time is pretty important for comedy, and Campaign Mastery talks about how different forms of comedy can be used in a game, and how to do so effectively.

Dungeon Mastering suggests 12 practical jokes to increase your game’s LOL factor.  Oddly enough, I rarely see practical jokes played in-character.  Something I’ll have to keep in mind, next time I get to play…

Hearkening back to the playground for inspiration, Dungeon’s Master offers up some funny feats.

Ravyn of Exchange of Realities is in her usual prolific form, with three entries this month.  First, there’s five humorous concepts to kick-start a campaign.  Next is a thoughtful look at how humor works (a popular subject this month) in Humor: An Overview.  Finally, she has a few thoughts about when humor doesn’t work, calling out four comic-relief characters who aren’t so funny.

Fame & Fortune talks about the different forms of comedy, and how you can use them as you game for a laugh.

At Gaming Brouhaha, MJ Harnish suggests five humorous indie RPGs to try out.  Which reminds me, I want to get my hands on a copy of InSpectres.  MJ also pointed readers to Gold: the web series.  I haven’t had time to watch it yet, but this isn’t the first time it’s been recommended, so I’m guessing it’s pretty good.  Finally, he reprints a classic bit of gaming that might be taken as humor:  Gandalf was only a 5th-level wizard.

There’s a long history of D&D and fantasy-roleplaying-based comic strips, and Mad Brew Labs offers a pretty good overview of what was and what is still out there.  Between all of those links, you’re sure to find something to give you a chuckle.

Mediocre Tales has an idea for a low-powered comedy supervillain campaign, the League of Super Evil (L.O.S.E.), that sounds like a lot of fun.

Pen and Paper Portal talks about memorable critical failures.

Recalling one of April’s controversies, Questing GM thinks up 13 reasons why Wizards wants you to buy a book instead of a PDF.  I think this is the sort of humor that doesn’t work well when read as plain text.  Keep a sarcastic tone in mind.

College Saga is a Final Fantasy-like comedy movie recommended by RPGCentric.

Save Vs. Pointy Stick gives us three separate carnival posts this month.  First up, there’s an explanation of why funny games suck — an explanation which, title aside, I can agree with.  Maybe Anders can try out some of MJ’s suggestions, and see whether they’re the right kind of funny game for him.  Following that, he gives us a table for random chimeric monsters, for the mad wizard in your campaign.  Finally, he goes old-school, giving us some random loot-imitating monsters to play with.

Over at Stargazer’s World, Stargazer is roleplaying on the rainslick precipice of darkness, sort of like those Penny Arcade guys.

According to a song linked from The Art of the Near TPK, the games that I play only have twenty-sided dice.  I’d have to say a true nerd would go diceless.  Or else use lots of dice.  Including d30s.  d30s need more love.

Jonathan posts a comic from The Dragon #1 at The Core Mechanic, reminding us that humor’s always been a part of the game.

The Dice Bag tells us a story about one GM suffering for his art.  Or maybe it was the rest of the group who were suffering for his art.  Either way, really.

The Gamer Traveler reports some strange graffiti left on Dumas’ tomb.

Vulvan Stev’s Database offers a couple of stories about the fun (or chaos) that can ensue when your DM shares your warped sense of humor.

The players might not think it’s very funny, but World of Alidor knows a fun way to freak out a 3.5 cleric (which should work equally well in other editions).

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Related posts:

  1. RPG Blog Carnival, April 2009: Humor and Gaming
  2. Last Week for the Carnival
  3. The Lighter Side
  4. Starting a blog? Mind your layout.
  5. News roundup

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1 Comments

  1. Samuel Van Der Wall, May. 27, 2009, 7:50 am:

    Such a great topic. If you’re not playing roleplaying games to laugh and have a good time, why would you play them?

    Samuel Van Der Wall´s last blog post: RoleplayingPro Gallery Feature

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