Wizards’ Monk Playtest
Although I’m not a D&D Insider subscriber, I got a look at the playtest version of the 4e monk — a class that is dear to my heart. I’d speculated previously that the PHB3 classes would be more complex than their earlier counterparts, and the playtest document seems to confirm that, to an extent. At least, this particular class seems fairly complex.
What I didn’t expect: The monk is a Psionic striker. Evidently the designers felt that the Ki power source was too limited, and have more or less stricken it from development. Psionics, as a power source arising from inside, was the next-best fit. Although it caught me off guard, it makes sense — although I’m sure the “use the Force” jokes at the table will proliferate. But I can live with that.
Tags: 4e d&d, classes, game design, gamemastering, Wizards of the CoastCategories: Industry News | Comments (1)

