So far, this April’s been a bit of a downer. Between the recent Wizards PDF kerfluffle, the passing of Dave Arneson, and the illness of Aaron Allston, it perhaps hasn’t been the best of times for an RPG Blog Carnival about humor. But one of the purposes of humor is to take our minds from dark places, so, in the spirit of the carnival, I present this little bit of silliness. Call it my tribute to the Dragon magazines of old. In fact, I’m pretty sure it’s been done in one of those Dragons…
|HP 132; Bloodied 66|
|AC 18; Fortitude 16, Reflex 15, Will 15|
|Immune gaze; Resist 10 acid; Vulnerable 5 fire|
|Saving Throws +2|
|Speed 4; see also Smother|
|Action Points 1|
|M Slather (Standard; at-will)|
|+7 vs. AC; 1d10+4 damage, and the target is delicious. Enemies gain a +2 bonus to attack rolls against a delicious target, and will tend to prefer to attack that target when possible. Delicious ends when the target is immersed in water or other liquid, or upon the target’s next short rest.|
|m Smother (Standard; encounter)|
|+7 vs. AC; 3d10+4 damage, and the target is delicious. In addition, the target is grabbed. While the target remains grabbed, it takes ongoing 10 damage. The grape jelly may shift up to 6 squares before or after making this attack.|
|In A Jam (Immediate Reaction) ? Healing|
|(when first bloodied) The grape jelly’s smother power recharges, and it immediately uses it. If the attack hits, the grape jelly may spend a healing surge.|
Grape Jelly is the slightly larger and meaner relative of the Ochre Jelly. Less acidic in nature than its relative, it is sometimes hunted by savage humanoids, who then eat its remains smeared upon singed bread or baked into pastries. The hunt is by no means easy, however, and more than a few unwary hunters have found themselves the eaten instead of the… eaters. Or something like that. Those creatures who prefer meatier fare sometimes stalk in the jelly’s wake, waiting for it to Slather some foe and make it delicious. Then the lurkers strike in a feeding frenzy.
A grape jelly is a creature entirely of instinct (and tastiness). It will generally pick out the smallest or slowest creature in a group, and focus its attacks on that creature, opening with its Smother. If seriously hurt by another creature, it will often lash back with its Slather ability. The first time it is bloodied, it will use its In A Jam ability to heal itself, ooze toward the edge of the battle, and attempt to grab a bit of food (like a halfling) and carry it off as it flees battle.
(This is an automatic posting; I’m away from my computer at the moment. There’s still time to enter to win an Open Game Table Anthology!)
- I’m a Monster! Rawr!
- Fox Magic: Allies and Adversaries
- Blink Dogs
- Ten Monsters I Love (But Rarely Use)
- Shadows in the Shadows
Categories: Original Game Content | Comments (4)
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