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	<title>Comments on: MMORPG Armageddon?</title>
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	<description>Zen and the Art of Roleplaying</description>
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		<title>By: MMORPG Armageddon?</title>
		<link>http://abutterflydreaming.com/2008/12/30/mmorpg-armageddon/comment-page-1/#comment-1088</link>
		<dc:creator>MMORPG Armageddon?</dc:creator>
		<pubDate>Thu, 19 Feb 2009 05:09:31 +0000</pubDate>
		<guid isPermaLink="false">http://abutterflydreaming.com/?p=563#comment-1088</guid>
		<description>[...] Random Feed wrote an interesting post today onHere&#8217;s a quick excerptMMORPG Armageddon? December 30th, 2008 While catching up on the news this week, I came across an interesting tidbit at Virtual Worlds News: Worlds.com has sued NCSoft, the publisher of such games as City of Heroes, Lineage II, and the ill-fated Tabula Rasa. Worlds.com was one of the early developers of virtual worlds; WebWorld, their earliest, launched in 1994. That’s practically prehistory for the WorldWide Web. It turns out that, a decade or so ago, Worlds.com filed for two patents. One [...]</description>
		<content:encoded><![CDATA[<p>[...] Random Feed wrote an interesting post today onHere&#8217;s a quick excerptMMORPG Armageddon? December 30th, 2008 While catching up on the news this week, I came across an interesting tidbit at Virtual Worlds News: Worlds.com has sued NCSoft, the publisher of such games as City of Heroes, Lineage II, and the ill-fated Tabula Rasa. Worlds.com was one of the early developers of virtual worlds; WebWorld, their earliest, launched in 1994. That’s practically prehistory for the WorldWide Web. It turns out that, a decade or so ago, Worlds.com filed for two patents. One [...]</p>
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		<title>By: Lance Dyas</title>
		<link>http://abutterflydreaming.com/2008/12/30/mmorpg-armageddon/comment-page-1/#comment-895</link>
		<dc:creator>Lance Dyas</dc:creator>
		<pubDate>Thu, 08 Jan 2009 17:28:17 +0000</pubDate>
		<guid isPermaLink="false">http://abutterflydreaming.com/?p=563#comment-895</guid>
		<description>Lets hope find their ability to follow up on this can of silliness... limited

http://techliberation.com/2008/10/30/goodbye-to-most-business-method-software-patents/</description>
		<content:encoded><![CDATA[<p>Lets hope find their ability to follow up on this can of silliness&#8230; limited</p>
<p><a href="http://techliberation.com/2008/10/30/goodbye-to-most-business-method-software-patents/" rel="nofollow">http://techliberation.com/2008/10/30/goodbye-to-most-business-method-software-patents/</a></p>
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		<title>By: Tommi</title>
		<link>http://abutterflydreaming.com/2008/12/30/mmorpg-armageddon/comment-page-1/#comment-851</link>
		<dc:creator>Tommi</dc:creator>
		<pubDate>Thu, 01 Jan 2009 14:51:21 +0000</pubDate>
		<guid isPermaLink="false">http://abutterflydreaming.com/?p=563#comment-851</guid>
		<description>Yet another case against the usefulness of patents. They seem more and more harmful, the more I hear about their effects.</description>
		<content:encoded><![CDATA[<p>Yet another case against the usefulness of patents. They seem more and more harmful, the more I hear about their effects.</p>
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		<title>By: Scott</title>
		<link>http://abutterflydreaming.com/2008/12/30/mmorpg-armageddon/comment-page-1/#comment-849</link>
		<dc:creator>Scott</dc:creator>
		<pubDate>Wed, 31 Dec 2008 23:12:53 +0000</pubDate>
		<guid isPermaLink="false">http://abutterflydreaming.com/?p=563#comment-849</guid>
		<description>True; it seems to me, too, as though they&#039;re hoping the various companies will be willing to pay them to make the specter of a lawsuit go away.  And I hadn&#039;t considered the venue; that could make things... interesting.

The patent seems ridiculously broad to me, too, but broadness is the name of the game in patent applications.  I&#039;m not sure I should be surprised.

The real problem here is, I suspect, that the patent inspector knew next to nothing about computers or online games, and didn&#039;t research as thoroughly as might be hoped.</description>
		<content:encoded><![CDATA[<p>True; it seems to me, too, as though they&#8217;re hoping the various companies will be willing to pay them to make the specter of a lawsuit go away.  And I hadn&#8217;t considered the venue; that could make things&#8230; interesting.</p>
<p>The patent seems ridiculously broad to me, too, but broadness is the name of the game in patent applications.  I&#8217;m not sure I should be surprised.</p>
<p>The real problem here is, I suspect, that the patent inspector knew next to nothing about computers or online games, and didn&#8217;t research as thoroughly as might be hoped.</p>
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		<title>By: Ben Overmyer</title>
		<link>http://abutterflydreaming.com/2008/12/30/mmorpg-armageddon/comment-page-1/#comment-846</link>
		<dc:creator>Ben Overmyer</dc:creator>
		<pubDate>Wed, 31 Dec 2008 14:52:46 +0000</pubDate>
		<guid isPermaLink="false">http://abutterflydreaming.com/?p=563#comment-846</guid>
		<description>This strikes me as something of a submarine lawsuit, though there&#039;s enough legal weight in favor of the defense to make it almost a non-issue.

The real problem is that this case will be tried in Texas, and Texan judges and juries don&#039;t really take kindly to foreign companies (e.g. NCSoft) on American soil. That&#039;s what I&#039;d be concerned about, not the actual lawsuit itself.

&lt;abbr&gt;&lt;em&gt;Ben Overmyer&#180;s last blog post: &lt;a href=&quot;http://www.manatrance.com/?p=14&quot; rel=&quot;nofollow&quot;&gt;On MUDs and online gaming&lt;/a&gt;&lt;/abbr&gt;&lt;/em&gt;</description>
		<content:encoded><![CDATA[<p>This strikes me as something of a submarine lawsuit, though there&#8217;s enough legal weight in favor of the defense to make it almost a non-issue.</p>
<p>The real problem is that this case will be tried in Texas, and Texan judges and juries don&#8217;t really take kindly to foreign companies (e.g. NCSoft) on American soil. That&#8217;s what I&#8217;d be concerned about, not the actual lawsuit itself.</p>
<p><abbr><em>Ben Overmyer&#180;s last blog post: <a href="http://www.manatrance.com/?p=14" rel="nofollow">On MUDs and online gaming</a></em></abbr></p>
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		<title>By: Mad Brew</title>
		<link>http://abutterflydreaming.com/2008/12/30/mmorpg-armageddon/comment-page-1/#comment-842</link>
		<dc:creator>Mad Brew</dc:creator>
		<pubDate>Tue, 30 Dec 2008 15:36:41 +0000</pubDate>
		<guid isPermaLink="false">http://abutterflydreaming.com/?p=563#comment-842</guid>
		<description>Wow, or WoW!  Quite a ballsy move on Worlds.com&#039;s part.  I would have to say &quot;Obviousness&quot; might be a case too.  There were already 2D MMOs by August of 2000, and one would think that the next evolution would be the move to 3D.  

The &quot;Novelty&quot; criterion might be a good defense too, if there were any published material about 3D MMOs.

It might be a smart move on other 3D MMO game companies to contribute resources to NCSoft&#039;s defense.  I also think that the patent is too abstract to be enforceable.  But I&#039;m no IP lawyer.

&lt;abbr&gt;&lt;em&gt;Mad Brew&#180;s last blog post: &lt;a href=&quot;http://feeds.feedburner.com/~r/Madbrewlabs/~3/497974213/&quot; rel=&quot;nofollow&quot;&gt;RPP-099: Gamer Elitism&lt;/a&gt;&lt;/abbr&gt;&lt;/em&gt;</description>
		<content:encoded><![CDATA[<p>Wow, or WoW!  Quite a ballsy move on Worlds.com&#8217;s part.  I would have to say &#8220;Obviousness&#8221; might be a case too.  There were already 2D MMOs by August of 2000, and one would think that the next evolution would be the move to 3D.  </p>
<p>The &#8220;Novelty&#8221; criterion might be a good defense too, if there were any published material about 3D MMOs.</p>
<p>It might be a smart move on other 3D MMO game companies to contribute resources to NCSoft&#8217;s defense.  I also think that the patent is too abstract to be enforceable.  But I&#8217;m no IP lawyer.</p>
<p><abbr><em>Mad Brew&#180;s last blog post: <a href="http://feeds.feedburner.com/~r/Madbrewlabs/~3/497974213/" rel="nofollow">RPP-099: Gamer Elitism</a></em></abbr></p>
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