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	<title>Comments on: Adapting the 4e Shadowdancer</title>
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		<title>By: Astrolounge</title>
		<link>http://abutterflydreaming.com/2008/11/02/adapting-the-4e-shadowdancer/comment-page-1/#comment-3835</link>
		<dc:creator>Astrolounge</dc:creator>
		<pubDate>Sun, 31 Oct 2010 04:57:18 +0000</pubDate>
		<guid isPermaLink="false">http://abutterflydreaming.com/?p=428#comment-3835</guid>
		<description>There sort of is a Shadowdancer in 4e. Its a basic class from the Wizard&#039;s website called the Assassin, except it in no way feels like an assassin. It has the &quot;shadow&quot; power source and is described as being someone who sold part of their soul to the shadowfell, and had it replaced with a shard of darkness that grants them powers over shadows. They have the ability to turn into a shade form that allows them to hide very well, they get several powers that relate to manipulating shadow magic, and they even get an At Will power at first level that lets them teleport from being adjacent to one creature, to being adjacent to another creature that&#039;s a fixed number of squares away by warping through the creature&#039;s shadows called Shadow Step. It&#039;s literally the Shadowdancer in everything but name, and I can&#039;t imagine why they didn&#039;t just call it what it clearly is.</description>
		<content:encoded><![CDATA[<p>There sort of is a Shadowdancer in 4e. Its a basic class from the Wizard&#8217;s website called the Assassin, except it in no way feels like an assassin. It has the &#8220;shadow&#8221; power source and is described as being someone who sold part of their soul to the shadowfell, and had it replaced with a shard of darkness that grants them powers over shadows. They have the ability to turn into a shade form that allows them to hide very well, they get several powers that relate to manipulating shadow magic, and they even get an At Will power at first level that lets them teleport from being adjacent to one creature, to being adjacent to another creature that&#8217;s a fixed number of squares away by warping through the creature&#8217;s shadows called Shadow Step. It&#8217;s literally the Shadowdancer in everything but name, and I can&#8217;t imagine why they didn&#8217;t just call it what it clearly is.</p>
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		<title>By: Joel McMonagle</title>
		<link>http://abutterflydreaming.com/2008/11/02/adapting-the-4e-shadowdancer/comment-page-1/#comment-3728</link>
		<dc:creator>Joel McMonagle</dc:creator>
		<pubDate>Wed, 11 Nov 2009 21:20:36 +0000</pubDate>
		<guid isPermaLink="false">http://abutterflydreaming.com/?p=428#comment-3728</guid>
		<description>What do you think of the following alternative?  It closely mimics a slight deviation from the standard 3.5e shadowdancer that I came up with a few years ago.

Shadowdancer
Paragon Path
&quot;Your shadow is my advantage.&quot;
Prerequisites: Rogue, trained in stealth and acrobatics

Abilities

Shadowsight (Lvl 11) You gain darkvision.
Shadowmeld (Lvl 11) When you use an action point to take an
    extra action, you become incorporeal until the end of your
    next turn.
Shadowtrekker (Lvl 11) Add your dexterity modifier to your movement 
    speed for the purposes of determining overland movement rate.
Shadowwalk (Lvl 16) Whenever you are within dim light or less, 
    you can gain phasing until the end of your turn as a minor 
    action.

Powers

Lunge through shadow	Lvl 11 Shadowdancer Attack
&quot;You suddenly melt away, only to emerge from within your enemy&#039;s
 shadow in a flash of steel.&quot;
Encounter * Weapon, Teleportation	Melee attack
Target: One creature
Special: You may teleport up to 5 squares 
    before the attack.  The target of this attack grants
    combat advantage to you for this attack. 
Attack: Dexterity vs. AC
Hit: 3[W] + Dexterity modifier damage.


Hide in plain sight 	Lvl 12 Shadowdancer Utility
&quot;You weave and twist the shadows about you, allowing you to seemingly 
 disappear.&quot;
Daily * Stance
While in this stance, you can become or remain hidden 
    (by use of the stealth skill) even if you don&#039;t have 
    any cover or concealment, and even if your enemies are 
    fully aware of you.


Shadow Flurry		Lvl 20 Shadowdancer Attack
&quot;You are everywhere at once, laying waste to your enemies.&quot;
Daily * Weapon, Teleportation		Close Burst 5
Target: Up to five enemies within burst
Attack: Dexterity vs Reflex, up to five attacks
Special: No two consecutive attacks may target the same creature.
Hit: 2[W] + Dexterity modifier damage
Effect: Before each attack, you teleport to a square of your
    choice adjacent to the target within range.  You may attack 
    your targets in any order you choose.  After the final attack, 
    you may then teleport 5 squares.</description>
		<content:encoded><![CDATA[<p>What do you think of the following alternative?  It closely mimics a slight deviation from the standard 3.5e shadowdancer that I came up with a few years ago.</p>
<p>Shadowdancer<br />
Paragon Path<br />
&#8220;Your shadow is my advantage.&#8221;<br />
Prerequisites: Rogue, trained in stealth and acrobatics</p>
<p>Abilities</p>
<p>Shadowsight (Lvl 11) You gain darkvision.<br />
Shadowmeld (Lvl 11) When you use an action point to take an<br />
    extra action, you become incorporeal until the end of your<br />
    next turn.<br />
Shadowtrekker (Lvl 11) Add your dexterity modifier to your movement<br />
    speed for the purposes of determining overland movement rate.<br />
Shadowwalk (Lvl 16) Whenever you are within dim light or less,<br />
    you can gain phasing until the end of your turn as a minor<br />
    action.</p>
<p>Powers</p>
<p>Lunge through shadow	Lvl 11 Shadowdancer Attack<br />
&#8220;You suddenly melt away, only to emerge from within your enemy&#8217;s<br />
 shadow in a flash of steel.&#8221;<br />
Encounter * Weapon, Teleportation	Melee attack<br />
Target: One creature<br />
Special: You may teleport up to 5 squares<br />
    before the attack.  The target of this attack grants<br />
    combat advantage to you for this attack.<br />
Attack: Dexterity vs. AC<br />
Hit: 3[W] + Dexterity modifier damage.</p>
<p>Hide in plain sight 	Lvl 12 Shadowdancer Utility<br />
&#8220;You weave and twist the shadows about you, allowing you to seemingly<br />
 disappear.&#8221;<br />
Daily * Stance<br />
While in this stance, you can become or remain hidden<br />
    (by use of the stealth skill) even if you don&#8217;t have<br />
    any cover or concealment, and even if your enemies are<br />
    fully aware of you.</p>
<p>Shadow Flurry		Lvl 20 Shadowdancer Attack<br />
&#8220;You are everywhere at once, laying waste to your enemies.&#8221;<br />
Daily * Weapon, Teleportation		Close Burst 5<br />
Target: Up to five enemies within burst<br />
Attack: Dexterity vs Reflex, up to five attacks<br />
Special: No two consecutive attacks may target the same creature.<br />
Hit: 2[W] + Dexterity modifier damage<br />
Effect: Before each attack, you teleport to a square of your<br />
    choice adjacent to the target within range.  You may attack<br />
    your targets in any order you choose.  After the final attack,<br />
    you may then teleport 5 squares.</p>
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	<item>
		<title>By: Review: Martial Power &#124; A Butterfly Dreaming</title>
		<link>http://abutterflydreaming.com/2008/11/02/adapting-the-4e-shadowdancer/comment-page-1/#comment-1657</link>
		<dc:creator>Review: Martial Power &#124; A Butterfly Dreaming</dc:creator>
		<pubDate>Sat, 25 Apr 2009 21:36:54 +0000</pubDate>
		<guid isPermaLink="false">http://abutterflydreaming.com/?p=428#comment-1657</guid>
		<description>[...] a side note, the shadowdancer, which I posted a 4e adaptation of recently, is not included in Martial [...]</description>
		<content:encoded><![CDATA[<p>[...] a side note, the shadowdancer, which I posted a 4e adaptation of recently, is not included in Martial [...]</p>
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	<item>
		<title>By: Scott</title>
		<link>http://abutterflydreaming.com/2008/11/02/adapting-the-4e-shadowdancer/comment-page-1/#comment-673</link>
		<dc:creator>Scott</dc:creator>
		<pubDate>Wed, 26 Nov 2008 11:21:05 +0000</pubDate>
		<guid isPermaLink="false">http://abutterflydreaming.com/?p=428#comment-673</guid>
		<description>It&#039;s worth a try, right?

For what it&#039;s worth, it seems to work out okay in play.  And of course he could always make modifications.</description>
		<content:encoded><![CDATA[<p>It&#8217;s worth a try, right?</p>
<p>For what it&#8217;s worth, it seems to work out okay in play.  And of course he could always make modifications.</p>
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	</item>
	<item>
		<title>By: Brian</title>
		<link>http://abutterflydreaming.com/2008/11/02/adapting-the-4e-shadowdancer/comment-page-1/#comment-671</link>
		<dc:creator>Brian</dc:creator>
		<pubDate>Wed, 26 Nov 2008 04:20:12 +0000</pubDate>
		<guid isPermaLink="false">http://abutterflydreaming.com/?p=428#comment-671</guid>
		<description>Huge fan of the shadowdancer, I played one in 3.5 and was heartbroken to see that it didn&#039;t come with Martial Powers.

My group is about to restart our old 3.5 campaign with 4e rules. Starting at level 12, so I&#039;ve been getting my character together. I&#039;m torn between the Master Infiltrator prestige and the Cloaked sniper prestige. Because prior to becoming a Shadow Dancer I just hid and snuck around, popping off crossbow shots when appropriate.

And Master Infiltrator seems to be the closest to sneaking around like a shadow dancer.

Now, if only I could get my DM to accept this shadowdancer build...</description>
		<content:encoded><![CDATA[<p>Huge fan of the shadowdancer, I played one in 3.5 and was heartbroken to see that it didn&#8217;t come with Martial Powers.</p>
<p>My group is about to restart our old 3.5 campaign with 4e rules. Starting at level 12, so I&#8217;ve been getting my character together. I&#8217;m torn between the Master Infiltrator prestige and the Cloaked sniper prestige. Because prior to becoming a Shadow Dancer I just hid and snuck around, popping off crossbow shots when appropriate.</p>
<p>And Master Infiltrator seems to be the closest to sneaking around like a shadow dancer.</p>
<p>Now, if only I could get my DM to accept this shadowdancer build&#8230;</p>
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	<item>
		<title>By: Scott</title>
		<link>http://abutterflydreaming.com/2008/11/02/adapting-the-4e-shadowdancer/comment-page-1/#comment-457</link>
		<dc:creator>Scott</dc:creator>
		<pubDate>Tue, 04 Nov 2008 05:06:42 +0000</pubDate>
		<guid isPermaLink="false">http://abutterflydreaming.com/?p=428#comment-457</guid>
		<description>Thanks.  If there&#039;s a problem, I expect it&#039;ll be in the combination of mobility and combat advantage options.  Rogues in general are good at both, but this paragon path offers a couple of freebies beyond what the vanilla rogue is capable of.</description>
		<content:encoded><![CDATA[<p>Thanks.  If there&#8217;s a problem, I expect it&#8217;ll be in the combination of mobility and combat advantage options.  Rogues in general are good at both, but this paragon path offers a couple of freebies beyond what the vanilla rogue is capable of.</p>
]]></content:encoded>
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	<item>
		<title>By: Scott M</title>
		<link>http://abutterflydreaming.com/2008/11/02/adapting-the-4e-shadowdancer/comment-page-1/#comment-454</link>
		<dc:creator>Scott M</dc:creator>
		<pubDate>Mon, 03 Nov 2008 23:54:52 +0000</pubDate>
		<guid isPermaLink="false">http://abutterflydreaming.com/?p=428#comment-454</guid>
		<description>I like the class as presented. I also liked the idea of the Shadowdancer in 3e, but never got a chance to play one. I&#039;m interested in hearing how fun it is to play... and whether your powers work out. So far, just looking, I don&#039;t see any huge flags.</description>
		<content:encoded><![CDATA[<p>I like the class as presented. I also liked the idea of the Shadowdancer in 3e, but never got a chance to play one. I&#8217;m interested in hearing how fun it is to play&#8230; and whether your powers work out. So far, just looking, I don&#8217;t see any huge flags.</p>
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