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	<title>Comments on: I&#8217;m back.</title>
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	<link>http://abutterflydreaming.com/2008/08/18/im-back/</link>
	<description>Zen and the Art of Roleplaying</description>
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		<title>By: Things About 4e I Learned from the RPGA &#124; A Butterfly Dreaming</title>
		<link>http://abutterflydreaming.com/2008/08/18/im-back/comment-page-1/#comment-1648</link>
		<dc:creator>Things About 4e I Learned from the RPGA &#124; A Butterfly Dreaming</dc:creator>
		<pubDate>Sat, 25 Apr 2009 21:11:56 +0000</pubDate>
		<guid isPermaLink="false">http://abutterflydreaming.com/?p=154#comment-1648</guid>
		<description>[...] I touched on in an earlier post, I had the opportunity to play in three RPGA games at Gencon.  Three different groups of players, [...]</description>
		<content:encoded><![CDATA[<p>[...] I touched on in an earlier post, I had the opportunity to play in three RPGA games at Gencon.  Three different groups of players, [...]</p>
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		<title>By: Myth Direction: The Great Con &#124; A Butterfly Dreaming</title>
		<link>http://abutterflydreaming.com/2008/08/18/im-back/comment-page-1/#comment-1647</link>
		<dc:creator>Myth Direction: The Great Con &#124; A Butterfly Dreaming</dc:creator>
		<pubDate>Sat, 25 Apr 2009 21:09:08 +0000</pubDate>
		<guid isPermaLink="false">http://abutterflydreaming.com/?p=154#comment-1647</guid>
		<description>[...] Monk project       &#171; I&#8217;m back. Alignment Explained via Superheroes [...]</description>
		<content:encoded><![CDATA[<p>[...] Monk project       &laquo; I&#8217;m back. Alignment Explained via Superheroes [...]</p>
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		<title>By: Tommi</title>
		<link>http://abutterflydreaming.com/2008/08/18/im-back/comment-page-1/#comment-135</link>
		<dc:creator>Tommi</dc:creator>
		<pubDate>Tue, 26 Aug 2008 20:44:14 +0000</pubDate>
		<guid isPermaLink="false">http://abutterflydreaming.com/?p=154#comment-135</guid>
		<description>Scott;
For me, the line was broken once or twice.

Still, not a bad book. It seemed to use &quot;shit&quot; a bit too much, but maybe that was a matter of translation. It is not really relevant.

Tommi&#039;s last blog post: &lt;a href=&quot;http://thanuir.wordpress.com/2008/08/21/in-spite-of-laser-clerics-or-not-bashing-4e/&quot; rel=&quot;nofollow&quot;&gt;In spite of laser clerics, or not bashing 4e&lt;/a&gt;</description>
		<content:encoded><![CDATA[<p>Scott;<br />
For me, the line was broken once or twice.</p>
<p>Still, not a bad book. It seemed to use &#8220;shit&#8221; a bit too much, but maybe that was a matter of translation. It is not really relevant.</p>
<p>Tommi&#8217;s last blog post: <a href="http://thanuir.wordpress.com/2008/08/21/in-spite-of-laser-clerics-or-not-bashing-4e/" rel="nofollow">In spite of laser clerics, or not bashing 4e</a></p>
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		<title>By: Scott</title>
		<link>http://abutterflydreaming.com/2008/08/18/im-back/comment-page-1/#comment-132</link>
		<dc:creator>Scott</dc:creator>
		<pubDate>Tue, 26 Aug 2008 05:13:59 +0000</pubDate>
		<guid isPermaLink="false">http://abutterflydreaming.com/?p=154#comment-132</guid>
		<description>@Tommi:  I see where you&#039;re coming from, but I don&#039;t entirely agree.  In a book, I like getting setting detail.  I don&#039;t feel that it ever overwhelmed the plot (although it came close, once or twice), and a lot of the things I&#039;d pegged as flavor detail were worked back into the plot later.

It could&#039;ve been tighter, but for a first novel, I&#039;ve seen much, much worse.

Now, in a game, I&#039;d agree... one of the reasons I never really used the Forgotten Realms setting was the sheer amount of detail that I&#039;d find extraneous.  In my own games, I tend to have a lot of it available in case I need it -- but I rarely do.</description>
		<content:encoded><![CDATA[<p>@Tommi:  I see where you&#8217;re coming from, but I don&#8217;t entirely agree.  In a book, I like getting setting detail.  I don&#8217;t feel that it ever overwhelmed the plot (although it came close, once or twice), and a lot of the things I&#8217;d pegged as flavor detail were worked back into the plot later.</p>
<p>It could&#8217;ve been tighter, but for a first novel, I&#8217;ve seen much, much worse.</p>
<p>Now, in a game, I&#8217;d agree&#8230; one of the reasons I never really used the Forgotten Realms setting was the sheer amount of detail that I&#8217;d find extraneous.  In my own games, I tend to have a lot of it available in case I need it &#8212; but I rarely do.</p>
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		<title>By: Tommi</title>
		<link>http://abutterflydreaming.com/2008/08/18/im-back/comment-page-1/#comment-130</link>
		<dc:creator>Tommi</dc:creator>
		<pubDate>Mon, 25 Aug 2008 20:47:05 +0000</pubDate>
		<guid isPermaLink="false">http://abutterflydreaming.com/?p=154#comment-130</guid>
		<description>About mister Lamore lying: One thing irritated me about the books, and it was the author&#039;s tendency to randomly ramble about completely irrational bits of setting info. And to drop names of months or days as if I wanted to bother learning them.

That, too, teaches something about running games.

Tommi&#039;s last blog post: &lt;a href=&quot;http://thanuir.wordpress.com/2008/08/21/in-spite-of-laser-clerics-or-not-bashing-4e/&quot; rel=&quot;nofollow&quot;&gt;In spite of laser clerics, or not bashing 4e&lt;/a&gt;</description>
		<content:encoded><![CDATA[<p>About mister Lamore lying: One thing irritated me about the books, and it was the author&#8217;s tendency to randomly ramble about completely irrational bits of setting info. And to drop names of months or days as if I wanted to bother learning them.</p>
<p>That, too, teaches something about running games.</p>
<p>Tommi&#8217;s last blog post: <a href="http://thanuir.wordpress.com/2008/08/21/in-spite-of-laser-clerics-or-not-bashing-4e/" rel="nofollow">In spite of laser clerics, or not bashing 4e</a></p>
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	<item>
		<title>By: ScottM</title>
		<link>http://abutterflydreaming.com/2008/08/18/im-back/comment-page-1/#comment-111</link>
		<dc:creator>ScottM</dc:creator>
		<pubDate>Tue, 19 Aug 2008 21:29:55 +0000</pubDate>
		<guid isPermaLink="false">http://abutterflydreaming.com/?p=154#comment-111</guid>
		<description>It sounds like you had good tables for your RPGA games. I&#039;m pretty similar in outlook-- RPGA games can be a good substitute for a real campaign, but it&#039;s not quite the same.

ScottM&#039;s last blog post: &lt;a href=&quot;http://scottrpg.com/scottscorner/?p=454&quot; rel=&quot;nofollow&quot;&gt;Moon Called by Patricia Briggs&lt;/a&gt;</description>
		<content:encoded><![CDATA[<p>It sounds like you had good tables for your RPGA games. I&#8217;m pretty similar in outlook&#8211; RPGA games can be a good substitute for a real campaign, but it&#8217;s not quite the same.</p>
<p>ScottM&#8217;s last blog post: <a href="http://scottrpg.com/scottscorner/?p=454" rel="nofollow">Moon Called by Patricia Briggs</a></p>
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