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	<title>Comments on: Encountering the Raven Queen</title>
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	<link>http://abutterflydreaming.com/2008/08/01/encountering-the-raven-queen/</link>
	<description>Zen and the Art of Roleplaying</description>
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		<title>By: Scott</title>
		<link>http://abutterflydreaming.com/2008/08/01/encountering-the-raven-queen/comment-page-1/#comment-1730</link>
		<dc:creator>Scott</dc:creator>
		<pubDate>Wed, 03 Jun 2009 20:34:55 +0000</pubDate>
		<guid isPermaLink="false">http://abutterflydreaming.com/?p=107#comment-1730</guid>
		<description>@Phil:  That&#039;s why it&#039;s epic.  Nobody ever said it was going to be easy... ^_-</description>
		<content:encoded><![CDATA[<p>@Phil:  That&#8217;s why it&#8217;s epic.  Nobody ever said it was going to be easy&#8230; ^_-</p>
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		<title>By: Phil</title>
		<link>http://abutterflydreaming.com/2008/08/01/encountering-the-raven-queen/comment-page-1/#comment-1726</link>
		<dc:creator>Phil</dc:creator>
		<pubDate>Wed, 03 Jun 2009 07:32:51 +0000</pubDate>
		<guid isPermaLink="false">http://abutterflydreaming.com/?p=107#comment-1726</guid>
		<description>&quot;The characters are attempting some great mystic feat, and one of the ingredients they require is the name of the Raven Queen&quot;

That.... really isn&#039;t going to happen for them. According to &quot;open grave&quot;, the Queen&#039;s name might well be key to her defeat, or is at least sufficiently important that Orcus has devoted incredible time and effort to learning it, in his attempt to usurp her throne. She&#039;d probably destroy anybody cheeky enough to go looking for it, or place them under some divine geas never to reveal it to or even be able to write it, speak it aloud, or otherwise communicate the name to another sentient being, not even through telepathy.

I love these ideas, otherwise. I&#039;m playing a devoted death-cultist follower of the Queen in a campaign right now, and I think I&#039;m going to be forwarding this page to my GM.</description>
		<content:encoded><![CDATA[<p>&#8220;The characters are attempting some great mystic feat, and one of the ingredients they require is the name of the Raven Queen&#8221;</p>
<p>That&#8230;. really isn&#8217;t going to happen for them. According to &#8220;open grave&#8221;, the Queen&#8217;s name might well be key to her defeat, or is at least sufficiently important that Orcus has devoted incredible time and effort to learning it, in his attempt to usurp her throne. She&#8217;d probably destroy anybody cheeky enough to go looking for it, or place them under some divine geas never to reveal it to or even be able to write it, speak it aloud, or otherwise communicate the name to another sentient being, not even through telepathy.</p>
<p>I love these ideas, otherwise. I&#8217;m playing a devoted death-cultist follower of the Queen in a campaign right now, and I think I&#8217;m going to be forwarding this page to my GM.</p>
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		<title>By: Scott</title>
		<link>http://abutterflydreaming.com/2008/08/01/encountering-the-raven-queen/comment-page-1/#comment-1013</link>
		<dc:creator>Scott</dc:creator>
		<pubDate>Fri, 30 Jan 2009 21:50:42 +0000</pubDate>
		<guid isPermaLink="false">http://abutterflydreaming.com/?p=107#comment-1013</guid>
		<description>Ian:  Sounds like a terrific premise for a campaign.  I&#039;ve always enjoyed mixing in issues of ethics and morality, myself, and it sounds like this is a situation that would be fun to play through and consider, in-character, the ramifications of choosing to act in that way -- or the consequences of choosing not to.</description>
		<content:encoded><![CDATA[<p>Ian:  Sounds like a terrific premise for a campaign.  I&#8217;ve always enjoyed mixing in issues of ethics and morality, myself, and it sounds like this is a situation that would be fun to play through and consider, in-character, the ramifications of choosing to act in that way &#8212; or the consequences of choosing not to.</p>
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		<title>By: Ian</title>
		<link>http://abutterflydreaming.com/2008/08/01/encountering-the-raven-queen/comment-page-1/#comment-1009</link>
		<dc:creator>Ian</dc:creator>
		<pubDate>Thu, 29 Jan 2009 23:05:14 +0000</pubDate>
		<guid isPermaLink="false">http://abutterflydreaming.com/?p=107#comment-1009</guid>
		<description>It&#039;s been a while since you posted this, but I just came across it and wanted to throw in a couple notes.

I completely agree with you that the Raven Queen is a remarkable source of narrative possibilities.  In my campaign, she stands at the center of a web of plots (using the web/loom of fate parallel), slowly moving the characters into her camp.  The campaign is designed to be quite wide open, except that all roads lead to Letherna, eventually.  It has been a source of great joy for me, moving the characters imperceptibly to her way of thinking.  We are near the end of the Heroic tier, and 3 of my 6 players are devoted to her, with the others not far behind, all of their own volition.  

My ultimate goal is to transform the characters into her champions, wading into battle wearing armor of skulls and talons, looking for all the world like agents of darkness, but pursuing goals they know to be just.  For the most part, my players are true-blue hero types, and I think that this paradox, to pursue good with the appearance of evil, is one of the Raven Queen&#039;s biggest narrative possibilities.</description>
		<content:encoded><![CDATA[<p>It&#8217;s been a while since you posted this, but I just came across it and wanted to throw in a couple notes.</p>
<p>I completely agree with you that the Raven Queen is a remarkable source of narrative possibilities.  In my campaign, she stands at the center of a web of plots (using the web/loom of fate parallel), slowly moving the characters into her camp.  The campaign is designed to be quite wide open, except that all roads lead to Letherna, eventually.  It has been a source of great joy for me, moving the characters imperceptibly to her way of thinking.  We are near the end of the Heroic tier, and 3 of my 6 players are devoted to her, with the others not far behind, all of their own volition.  </p>
<p>My ultimate goal is to transform the characters into her champions, wading into battle wearing armor of skulls and talons, looking for all the world like agents of darkness, but pursuing goals they know to be just.  For the most part, my players are true-blue hero types, and I think that this paradox, to pursue good with the appearance of evil, is one of the Raven Queen&#8217;s biggest narrative possibilities.</p>
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		<title>By: Scott</title>
		<link>http://abutterflydreaming.com/2008/08/01/encountering-the-raven-queen/comment-page-1/#comment-954</link>
		<dc:creator>Scott</dc:creator>
		<pubDate>Sun, 18 Jan 2009 09:55:55 +0000</pubDate>
		<guid isPermaLink="false">http://abutterflydreaming.com/?p=107#comment-954</guid>
		<description>@Azmarath:  It is... to an extent.

This is building on my &lt;a href=&quot;http://abutterflydreaming.com/2008/07/28/defining-the-raven-queen/&quot; rel=&quot;nofollow&quot;&gt;previous article in the series&lt;/a&gt;.  Part of my concept there was that the goddess of death is fickle, and her agenda can&#039;t be easily encapsulated.  Sometimes she&#039;ll trade a life for a life.  Sometimes she&#039;ll restore a life lost too soon.

Sometimes not.  Taking these things for granted is a bad idea, even if it&#039;s worked that way in the past.  Maybe especially if it&#039;s worked that way in the past.

This is one of the reasons her priesthood is all over the board in my game -- she has sects of every alignment, unlike the rest of the pantheon.  And they&#039;re &lt;i&gt;all&lt;/i&gt; right in their theologies.  But none of them is completely right.</description>
		<content:encoded><![CDATA[<p>@Azmarath:  It is&#8230; to an extent.</p>
<p>This is building on my <a href="http://abutterflydreaming.com/2008/07/28/defining-the-raven-queen/" rel="nofollow">previous article in the series</a>.  Part of my concept there was that the goddess of death is fickle, and her agenda can&#8217;t be easily encapsulated.  Sometimes she&#8217;ll trade a life for a life.  Sometimes she&#8217;ll restore a life lost too soon.</p>
<p>Sometimes not.  Taking these things for granted is a bad idea, even if it&#8217;s worked that way in the past.  Maybe especially if it&#8217;s worked that way in the past.</p>
<p>This is one of the reasons her priesthood is all over the board in my game &#8212; she has sects of every alignment, unlike the rest of the pantheon.  And they&#8217;re <i>all</i> right in their theologies.  But none of them is completely right.</p>
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		<title>By: Azmarath</title>
		<link>http://abutterflydreaming.com/2008/08/01/encountering-the-raven-queen/comment-page-1/#comment-952</link>
		<dc:creator>Azmarath</dc:creator>
		<pubDate>Sun, 18 Jan 2009 06:55:30 +0000</pubDate>
		<guid isPermaLink="false">http://abutterflydreaming.com/?p=107#comment-952</guid>
		<description>&quot;an evil priest who’s using the victims’ deaths to prolong his own life through sacrifice to the Raven Queen&quot;

Unaturally prolonging one&#039;s life sounds like something the Raven Queen would be vehemently against... &#039;Bring down the proud who try to cast off the chains of fate.&#039;</description>
		<content:encoded><![CDATA[<p>&#8220;an evil priest who’s using the victims’ deaths to prolong his own life through sacrifice to the Raven Queen&#8221;</p>
<p>Unaturally prolonging one&#8217;s life sounds like something the Raven Queen would be vehemently against&#8230; &#8216;Bring down the proud who try to cast off the chains of fate.&#8217;</p>
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		<title>By: Scott</title>
		<link>http://abutterflydreaming.com/2008/08/01/encountering-the-raven-queen/comment-page-1/#comment-85</link>
		<dc:creator>Scott</dc:creator>
		<pubDate>Thu, 07 Aug 2008 06:32:39 +0000</pubDate>
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		<description>Thank you.  Here&#039;s hoping your 4e story campaign goes well.</description>
		<content:encoded><![CDATA[<p>Thank you.  Here&#8217;s hoping your 4e story campaign goes well.</p>
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		<title>By: Sotall</title>
		<link>http://abutterflydreaming.com/2008/08/01/encountering-the-raven-queen/comment-page-1/#comment-83</link>
		<dc:creator>Sotall</dc:creator>
		<pubDate>Thu, 07 Aug 2008 01:57:46 +0000</pubDate>
		<guid isPermaLink="false">http://abutterflydreaming.com/?p=107#comment-83</guid>
		<description>Interesting idea for your alternate campaign setting. 

I&#039;ve been DMing a door-kicker throwaway campaign since 4e came out, and now that my group is used to the whole &quot;this isnt 3.x&quot; idea i think its time to kick in some sort of overarching story. 

though i must say, episodic campaigns are much more fun in 4 than they were in 3.x.

but you&#039;ve got me thinkin&#039;. thanks.</description>
		<content:encoded><![CDATA[<p>Interesting idea for your alternate campaign setting. </p>
<p>I&#8217;ve been DMing a door-kicker throwaway campaign since 4e came out, and now that my group is used to the whole &#8220;this isnt 3.x&#8221; idea i think its time to kick in some sort of overarching story. </p>
<p>though i must say, episodic campaigns are much more fun in 4 than they were in 3.x.</p>
<p>but you&#8217;ve got me thinkin&#8217;. thanks.</p>
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		<title>By: Scott</title>
		<link>http://abutterflydreaming.com/2008/08/01/encountering-the-raven-queen/comment-page-1/#comment-70</link>
		<dc:creator>Scott</dc:creator>
		<pubDate>Sun, 03 Aug 2008 01:43:57 +0000</pubDate>
		<guid isPermaLink="false">http://abutterflydreaming.com/?p=107#comment-70</guid>
		<description>Thanks.  I always find it useful to mine mythology for ideas and root my campaign elements in them -- my players are all more or less familiar with Greek and Norse myth, so they recognize the nods and grasp the functioning of the world that much better.

Fairy tales and legends are good sources too, of course.  I intend to do a series of posts about that, starting relatively soon.</description>
		<content:encoded><![CDATA[<p>Thanks.  I always find it useful to mine mythology for ideas and root my campaign elements in them &#8212; my players are all more or less familiar with Greek and Norse myth, so they recognize the nods and grasp the functioning of the world that much better.</p>
<p>Fairy tales and legends are good sources too, of course.  I intend to do a series of posts about that, starting relatively soon.</p>
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		<title>By: TheLemming</title>
		<link>http://abutterflydreaming.com/2008/08/01/encountering-the-raven-queen/comment-page-1/#comment-69</link>
		<dc:creator>TheLemming</dc:creator>
		<pubDate>Sat, 02 Aug 2008 08:04:04 +0000</pubDate>
		<guid isPermaLink="false">http://abutterflydreaming.com/?p=107#comment-69</guid>
		<description>Sounds like a very good start to the 4th edition. Thanks for the inspiration, just got me back into adding a few religious aspects to my current pathfinder campaign, and I really think you gave me a few clues here. Thanks.

TheLemming&#039;s last blog post: &lt;a href=&quot;http://blog.lemmi.at/?p=280&quot; rel=&quot;nofollow&quot;&gt;Shadowrun Cyberpunk Imaginations&lt;/a&gt;</description>
		<content:encoded><![CDATA[<p>Sounds like a very good start to the 4th edition. Thanks for the inspiration, just got me back into adding a few religious aspects to my current pathfinder campaign, and I really think you gave me a few clues here. Thanks.</p>
<p>TheLemming&#8217;s last blog post: <a href="http://blog.lemmi.at/?p=280" rel="nofollow">Shadowrun Cyberpunk Imaginations</a></p>
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