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	<title>Comments on: More on Skill Challenges&#8230;</title>
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	<link>http://abutterflydreaming.com/2008/06/22/more-on-skill-challenges/</link>
	<description>Zen and the Art of Roleplaying</description>
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		<title>By: Scott</title>
		<link>http://abutterflydreaming.com/2008/06/22/more-on-skill-challenges/comment-page-1/#comment-14</link>
		<dc:creator>Scott</dc:creator>
		<pubDate>Fri, 04 Jul 2008 03:46:34 +0000</pubDate>
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		<description>Thank you!  It&#039;s pretty basic, but it&#039;s a start.  Maybe it&#039;ll help me keep my thoughts somewhat coherent and organized.

Skill challenges are one fourth edition concept I really like.  The execution in the rules as written is a little lacking, but having a set framework for determining the difficulty level and appropriate xp reward of a roleplaying encounter is a simple yet very elegant idea.  The fact that the framework encourages all players to participate, and not just the one whose character has the highest Charisma or best Diplomacy bonus, is icing on the cake.

The mathematical issues need to be addressed, but the concept is golden.</description>
		<content:encoded><![CDATA[<p>Thank you!  It&#8217;s pretty basic, but it&#8217;s a start.  Maybe it&#8217;ll help me keep my thoughts somewhat coherent and organized.</p>
<p>Skill challenges are one fourth edition concept I really like.  The execution in the rules as written is a little lacking, but having a set framework for determining the difficulty level and appropriate xp reward of a roleplaying encounter is a simple yet very elegant idea.  The fact that the framework encourages all players to participate, and not just the one whose character has the highest Charisma or best Diplomacy bonus, is icing on the cake.</p>
<p>The mathematical issues need to be addressed, but the concept is golden.</p>
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		<title>By: The Chatty DM</title>
		<link>http://abutterflydreaming.com/2008/06/22/more-on-skill-challenges/comment-page-1/#comment-15</link>
		<dc:creator>The Chatty DM</dc:creator>
		<pubDate>Thu, 03 Jul 2008 10:02:52 +0000</pubDate>
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		<description>Hey there!  Nice Blog.

I need to see /try some skill challenges before I can truly &#039;get&#039; them.  Keith&#039;s article helped a lot.

Plus role playing skill challenges opens the door to awesome Skill bonuses.</description>
		<content:encoded><![CDATA[<p>Hey there!  Nice Blog.</p>
<p>I need to see /try some skill challenges before I can truly &#8216;get&#8217; them.  Keith&#8217;s article helped a lot.</p>
<p>Plus role playing skill challenges opens the door to awesome Skill bonuses.</p>
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